#include <flxCoreJobs.h>
◆ flxJob() [1/2]
◆ flxJob() [2/2]
flxJob::flxJob |
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const char * |
name, |
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uint32_t |
in_period |
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) |
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inline |
◆ callHandler()
void flxJob::callHandler |
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void |
| ) |
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inline |
◆ name()
const char * flxJob::name |
( |
void |
| ) |
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inline |
◆ oneShot()
bool flxJob::oneShot |
( |
void |
| ) |
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inline |
◆ period()
uint32_t flxJob::period |
( |
void |
| ) |
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inline |
◆ setHandler()
template<typename T >
void flxJob::setHandler |
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T * |
inst, |
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void(T::*)() |
func |
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) |
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inline |
◆ setName()
void flxJob::setName |
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const char * |
name | ) |
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inline |
◆ setOneShot()
void flxJob::setOneShot |
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bool |
bOneShot | ) |
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inline |
◆ setPeriod()
void flxJob::setPeriod |
( |
uint32_t |
in_period | ) |
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inline |
◆ setup()
template<typename T >
void flxJob::setup |
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const char * |
name, |
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uint32_t |
in_period, |
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T * |
inst, |
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void(T::*)() |
func, |
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bool |
bOneShot = false |
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) |
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inline |
The documentation for this class was generated from the following file: